Those leaps of faith…yikes! #Shantae /ohV8m40fVW Save states feel kind of cheap, but I can't imagine getting through his game without them. I had a few hilarious instances of taking big jumps and just barely missing the floating log as I fell to my doom each time. There are instances where you have to jump down without knowing what’s directly below you. Let’s also talk about the leaps of faith in the game, hoo boy! Especially in the waterfall level. Unless you get familiar with using the various items, talismans, or fighter’s gear, there will be some enemies that take seemingly forever to beat with the hair whip.Ĭhoose from the Game Boy Color or the enhanced Game Boy Advance versions. You also can’t increase Shantae’s hair whip speed like you can with the other games, and you can only temporarily increase the hair’s attack power using mints bought in the game. I found that the range slightly improves if you attack while in a crouching position. For example, it appeared that the attack range of Shantae’s hair whip was shorter than the other games, which makes sense considering the lack of real estate on the screen. I had to take into account the limitations of the hardware this game was designed for. Having played all the other Shantae games, I found this one to be particularly challenging, perhaps more so if I hadn’t had the benefit of save states.
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I played the Game Boy Advance version of the game for the better color palette and the ability to use the tinkerbat dance (though you can also play the original Game Boy Color version for a slightly more authentic experience). Take action against Risky Boots and her tinkerbat minions. There are four elemental stones that power the steam engine, and it’s up to Shantae to track down the stones and retrieve them before Risky does. She wants to use the steam engine to create a weapon for world domination. The town’s relic hunter, Mimic, had been working on a device known as the steam engine when Risky’s crew came and stole it from him. She races off to action when the town is under attack by the pirate Risky Boots and her crew of tinkerbats. Shantae is the guardian genie of Scuttle Town, a fishing port in Sequin Land. See where it all began, including Shantae’s catchphrase. Shantae and the Seven Sirens ( click here for my review) Shantae: Half-Genie Hero (Ultimate Edition recommended as it includes all the DLC and you’ll be able to capture on the Switch unlike the 2017 release) Shantae: Risky’s Revenge ( click here for my review) There have now been five games in the series, including the following sequels:
#BLACKGUARDS 2 CONSOLE PORT SERIES#
Despite it selling poorly, Shantae showed a lot of potential and was revered enough that the series eventually continued.
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It sold out of its original print (which has become the holy grail for Shantae collectors) but never did a second print. The game was released a year after the Game Boy Advance and thus flew under the radar. It was developed by WayForward and published by Capcom and became somewhat of an underdog story. The game was originally released in 2002 for the Game Boy Color and later made available on the 3DS Virtual Console in 2013. Shantae for the Switch is a re-release of the original game of what would become one of the most beloved indie video game series out there. It’s the last missing piece of my digital collection of the series for my Nintendo Switch, and I’ve had to wait that long because it’s only now become available on that console. My journey through the Shantae series has finally taken me to where it all started for the half-genie hero.